First and foremost,
wasm-bindgen is designed to be lightweight and a "pay only
for what you use" mentality. If you suspect that
wasm-bindgen is bloating your
program that is a bug and we'd like to know about it! Please feel free to file
an issue, even if it's a question!
wasm-bindgen there's a few different files to be measuring the size of.
The first of which is the output of the compiler itself, typically at
target/wasm32-unknown-unknown/release/foo.wasm. This file is not optimized
for size and you should not measure it. The output of the compiler when
wasm-bindgen is by design larger than it needs to be, the
wasm-bindgen CLI tool will automatically strip all unneeded functionality out
of the binary.
This leaves us with two primary generated files to measure the size of:
Generated wasm - after running the
wasm-bindgenCLI tool you'll get a file in
--out-dirthat looks like
foo_bg.wasm. This file is the final fully-finished artifact from
wasm-bindgen, and it reflects the size of the app you'll be publishing. All the optimizations mentioned in the code size tutorial will help reduce the size of this binary, so feel free to go crazy!
Generated JS - the other file after running
foo.jsfile which is what's actually imported by other JS code. This file is already generated to be as small as possible (not including unneeded functionality). The JS, however, is not uglified or minified, but rather still human readable and debuggable. It's expected that you'll run an uglifier or bundler of the JS output to minimize it further in your application. If you spot a way we could reduce the output JS size further (or make it more amenable to bundler minification), please let us know!
As an example, the
wasm-bindgen repository contains an example
about generating small wasm binaries and shows off how to generate a small wasm
file for adding two numbers.