This book is about
wasm-bindgen, a Rust library and CLI tool that facilitate
tool and crate are only one part of the Rust and WebAssembly
ecosystem. If you're not familiar already with
recommended to start by reading the Game of Life tutorial. If you're
wasm-pack, you can find that documentation here.
wasm-bindgen tool is sort of half polyfill for features like the
component model proposal and half features for empowering high-level
interactions between JS and wasm-compiled code (currently mostly from Rust).
More specifically this project allows JS/wasm to communicate with strings, JS
objects, classes, etc, as opposed to purely integers and floats. Using
wasm-bindgen for example you can define a JS class in Rust or take a string
from JS or return one. The functionality is growing as well!
Currently this tool is Rust-focused but the underlying foundation is language-independent, and it's hoping that over time as this tool stabilizes that it can be used for languages like C/C++!
Notable features of this project includes:
- Importing JS functionality in to Rust such as DOM manipulation, console logging, or performance monitoring.
- Exporting Rust functionality to JS such as classes, functions, etc.
- Working with rich types like strings, numbers, classes, closures, and objects
rather than simply
- Automatically generating TypeScript bindings for Rust code being consumed by JS.
With the addition of
wasm-pack you can run the gamut from running Rust on
the web locally, publishing it as part of a larger application, or even
publishing Rust-compiled-to-WebAssembly on NPM!