2D Canvas

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Drawing a smiley face with the 2D canvas API. This is a port of part of this MDN tutorial to web-sys.

A smiley face

Cargo.toml

The Cargo.toml enables features necessary to query the DOM and work with 2D canvas.

[package] authors = ["The wasm-bindgen Developers"] edition = "2021" name = "canvas" publish = false version = "0.0.0" [lib] crate-type = ["cdylib"] [dependencies] js-sys = { path = "../../crates/js-sys" } wasm-bindgen = { path = "../../" } [dependencies.web-sys] features = ['CanvasRenderingContext2d', 'Document', 'Element', 'HtmlCanvasElement', 'Window'] path = "../../crates/web-sys" [lints] workspace = true

src/lib.rs

Gets the <canvas> element, creates a 2D rendering context, and draws the smiley face.

#![allow(unused)] fn main() { use std::f64; use wasm_bindgen::prelude::*; #[wasm_bindgen(start)] fn start() { let document = web_sys::window().unwrap().document().unwrap(); let canvas = document.get_element_by_id("canvas").unwrap(); let canvas: web_sys::HtmlCanvasElement = canvas .dyn_into::<web_sys::HtmlCanvasElement>() .map_err(|_| ()) .unwrap(); let context = canvas .get_context("2d") .unwrap() .unwrap() .dyn_into::<web_sys::CanvasRenderingContext2d>() .unwrap(); context.begin_path(); // Draw the outer circle. context .arc(75.0, 75.0, 50.0, 0.0, f64::consts::PI * 2.0) .unwrap(); // Draw the mouth. context.move_to(110.0, 75.0); context.arc(75.0, 75.0, 35.0, 0.0, f64::consts::PI).unwrap(); // Draw the left eye. context.move_to(65.0, 65.0); context .arc(60.0, 65.0, 5.0, 0.0, f64::consts::PI * 2.0) .unwrap(); // Draw the right eye. context.move_to(95.0, 65.0); context .arc(90.0, 65.0, 5.0, 0.0, f64::consts::PI * 2.0) .unwrap(); context.stroke(); } }