Enum web_sys::GpuFeatureName
source · pub enum GpuFeatureName {
DepthClipControl,
Depth32floatStencil8,
TextureCompressionBc,
TextureCompressionEtc2,
TextureCompressionAstc,
TimestampQuery,
IndirectFirstInstance,
ShaderF16,
Rg11b10ufloatRenderable,
Bgra8unormStorage,
Float32Filterable,
// some variants omitted
}
Expand description
The GpuFeatureName
enum.
This API requires the following crate features to be activated: GpuFeatureName
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
Variants§
DepthClipControl
Depth32floatStencil8
TextureCompressionBc
TextureCompressionEtc2
TextureCompressionAstc
TimestampQuery
IndirectFirstInstance
ShaderF16
Rg11b10ufloatRenderable
Bgra8unormStorage
Float32Filterable
Implementations§
source§impl GpuFeatureName
impl GpuFeatureName
pub fn from_js_value(obj: &JsValue) -> Option<GpuFeatureName>
Trait Implementations§
source§impl Clone for GpuFeatureName
impl Clone for GpuFeatureName
source§fn clone(&self) -> GpuFeatureName
fn clone(&self) -> GpuFeatureName
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for GpuFeatureName
impl Debug for GpuFeatureName
source§impl From<GpuFeatureName> for JsValue
impl From<GpuFeatureName> for JsValue
source§fn from(obj: GpuFeatureName) -> JsValue
fn from(obj: GpuFeatureName) -> JsValue
Converts to this type from the input type.
source§impl FromWasmAbi for GpuFeatureName
impl FromWasmAbi for GpuFeatureName
source§impl IntoWasmAbi for GpuFeatureName
impl IntoWasmAbi for GpuFeatureName
source§impl OptionFromWasmAbi for GpuFeatureName
impl OptionFromWasmAbi for GpuFeatureName
source§impl OptionIntoWasmAbi for GpuFeatureName
impl OptionIntoWasmAbi for GpuFeatureName
source§impl PartialEq<GpuFeatureName> for GpuFeatureName
impl PartialEq<GpuFeatureName> for GpuFeatureName
source§fn eq(&self, other: &GpuFeatureName) -> bool
fn eq(&self, other: &GpuFeatureName) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for GpuFeatureName
impl Eq for GpuFeatureName
impl StructuralEq for GpuFeatureName
impl StructuralPartialEq for GpuFeatureName
Auto Trait Implementations§
impl RefUnwindSafe for GpuFeatureName
impl Send for GpuFeatureName
impl Sync for GpuFeatureName
impl Unpin for GpuFeatureName
impl UnwindSafe for GpuFeatureName
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> ReturnWasmAbi for Twhere
T: IntoWasmAbi,
impl<T> ReturnWasmAbi for Twhere T: IntoWasmAbi,
§type Abi = <T as IntoWasmAbi>::Abi
type Abi = <T as IntoWasmAbi>::Abi
Same as
IntoWasmAbi::Abi
source§fn return_abi(self) -> <T as ReturnWasmAbi>::Abi
fn return_abi(self) -> <T as ReturnWasmAbi>::Abi
Same as
IntoWasmAbi::into_abi
, except that it may throw and never
return in the case of Err
.