[][src]Enum web_sys::GamepadHand

pub enum GamepadHand {
    None,
    Left,
    Right,
    // some variants omitted
}

Variants

None
Left
Right

Methods

impl GamepadHand[src]

pub fn from_js_value(obj: &JsValue) -> Option<GamepadHand>[src]

Trait Implementations

impl Clone for GamepadHand[src]

impl Copy for GamepadHand[src]

impl Debug for GamepadHand[src]

impl From<GamepadHand> for JsValue[src]

impl FromWasmAbi for GamepadHand[src]

type Abi = <JsValue as FromWasmAbi>::Abi

The wasm ABI type that this converts from when coming back out from the ABI boundary. Read more

impl IntoWasmAbi for GamepadHand[src]

type Abi = <JsValue as IntoWasmAbi>::Abi

The wasm ABI type that this converts into when crossing the ABI boundary. Read more

impl OptionFromWasmAbi for GamepadHand[src]

impl OptionIntoWasmAbi for GamepadHand[src]

impl PartialEq<GamepadHand> for GamepadHand[src]

impl StructuralPartialEq for GamepadHand[src]

impl WasmDescribe for GamepadHand[src]

Auto Trait Implementations

impl RefUnwindSafe for GamepadHand

impl Send for GamepadHand

impl Sync for GamepadHand

impl Unpin for GamepadHand

impl UnwindSafe for GamepadHand

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ReturnWasmAbi for T where
    T: IntoWasmAbi
[src]

type Abi = <T as IntoWasmAbi>::Abi

Same as IntoWasmAbi::Abi

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.