2D Canvas
View full source code or view the compiled example online
Drawing a smiley face with the 2D canvas API. This is a port of part of this
MDN
tutorial
to web-sys
.
Cargo.toml
The Cargo.toml
enables features necessary to query the DOM and work with 2D
canvas.
[package]
authors = ["The wasm-bindgen Developers"]
edition = "2021"
name = "canvas"
publish = false
version = "0.0.0"
[lib]
crate-type = ["cdylib"]
[dependencies]
js-sys = { path = "../../crates/js-sys" }
wasm-bindgen = { path = "../../" }
[dependencies.web-sys]
features = ['CanvasRenderingContext2d', 'Document', 'Element', 'HtmlCanvasElement', 'Window']
path = "../../crates/web-sys"
[lints]
workspace = true
src/lib.rs
Gets the <canvas>
element, creates a 2D rendering context, and draws the
smiley face.
#![allow(unused_variables)]
fn main() {
use std::f64;
use wasm_bindgen::prelude::*;
#[wasm_bindgen(start)]
fn start() {
let document = web_sys::window().unwrap().document().unwrap();
let canvas = document.get_element_by_id("canvas").unwrap();
let canvas: web_sys::HtmlCanvasElement = canvas
.dyn_into::<web_sys::HtmlCanvasElement>()
.map_err(|_| ())
.unwrap();
let context = canvas
.get_context("2d")
.unwrap()
.unwrap()
.dyn_into::<web_sys::CanvasRenderingContext2d>()
.unwrap();
context.begin_path();
// Draw the outer circle.
context
.arc(75.0, 75.0, 50.0, 0.0, f64::consts::PI * 2.0)
.unwrap();
// Draw the mouth.
context.move_to(110.0, 75.0);
context.arc(75.0, 75.0, 35.0, 0.0, f64::consts::PI).unwrap();
// Draw the left eye.
context.move_to(65.0, 65.0);
context
.arc(60.0, 65.0, 5.0, 0.0, f64::consts::PI * 2.0)
.unwrap();
// Draw the right eye.
context.move_to(95.0, 65.0);
context
.arc(90.0, 65.0, 5.0, 0.0, f64::consts::PI * 2.0)
.unwrap();
context.stroke();
}
}