web_sys/features/
gen_WebglDepthTexture.rs#![allow(unused_imports)]
#![allow(clippy::all)]
use super::*;
use wasm_bindgen::prelude::*;
#[wasm_bindgen]
extern "C" {
# [wasm_bindgen (is_type_of = | _ | false , extends = :: js_sys :: Object , js_name = WEBGL_depth_texture , typescript_type = "WEBGL_depth_texture")]
#[derive(Debug, Clone, PartialEq, Eq)]
#[doc = "The `WebglDepthTexture` class."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_depth_texture)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `WebglDepthTexture`*"]
pub type WebglDepthTexture;
}
impl WebglDepthTexture {
#[doc = "The `WEBGL_depth_texture.UNSIGNED_INT_24_8_WEBGL` const."]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `WebglDepthTexture`*"]
pub const UNSIGNED_INT_24_8_WEBGL: u32 = 34042u64 as u32;
}